Design System

Platform Design System

Project Overview:
  • Duration: 2 weeks
  • Objective: To develop a design system that would ensure consistency across all user interfaces, speed up development, and allow for easy scalability as new features were introduced.
Challenge Statement:

The platform lacked a unified design approach, leading to:

  • Inconsistent user experience across different modules.
  • Longer development cycles due to custom design for each new feature.
  • Difficulty in white labeling the platform at scale.
Design System Development:

1. Research & Audit:

  • Conducted an audit of existing design elements.
  • Analyzed user feedback on UI inconsistencies.
  • Benchmarked against successful design systems in similar tech spaces.

2. Components & Patterns:

  • Atomic Design Methodology:
    • Atoms: Defined fundamental elements like colors, typography, icons.
    • Molecules: Combined atoms into simple, reusable components (buttons, inputs).
    • Organisms: Created more complex components like navigation menus, course cards.
    • Templates: Laid out page structures for consistency.
    • Pages: Full mock-ups of user journey flows.
  • UI Kit: Developed in Figma, including:
    • A comprehensive style guide.
    • Reusable component library.
    • Guidelines for usage and accessibility.

3. Brand Language Integration:

  • Ensured all design elements supported client visual identity and aesthetics.

4. Documentation & Implementation:

  • Created extensive documentation for internal use, covering:
    • How to use each component.
    • Accessibility considerations.
    • Responsive behavior.
  • Introduced the system to the team with workshops to ensure smooth adoption.

5. Testing & Iteration:

  • Iterative user testing to refine components based on real user interactions.
  • Feedback loops with developers to adjust for technical constraints.
Results:
  • Design Consistency: Achieved a 90% reduction in design discrepancies across the platform.
  • Development Efficiency: Reduced UI development time by 40% through component reuse.
  • User Satisfaction: Increased user ratings on platform aesthetics and usability by 25%.
Challenges and Learnings:
  • Challenge: Balancing consistency with the need for visual variety across different white-labeled experiences.
  • Learning: The value of community-driven design feedback in refining a system’s practicality and appeal.
Conclusion:

The design system was pivotal in enhancing our platform’s user experience, ensuring that as we grew, our design scaled seamlessly.

It not only served as a tool for current projects but set a foundation for future innovations within the platform.

What’s Next?
  • Continuous updates to the design system based on new tech trends and user needs.
  • Expansion of the system to support new interaction paradigms.